A downloadable game for Windows

VR Angioplasty Simulator - A medical simulator

The Angioplasty VR Simulator is an application designed for users who wish to learn,understand, and familiarize themselves with the angioplasty procedure through immersive virtual reality. Whether the user is a medical student or an aspiring surgeon, they can access this application at any time to receive training on performing angioplasty procedures. The project is currently compatible with PC-based virtual reality systems such as Oculus Quest and HTC Vive, allowing users to connect their head-mounted display (HMD) to a computer either wired or wirelessly. The Angioplasty VR Simulator aims to provide a lifelike and engaging experience to users.

By utilizing virtual reality technology, this application allows usersto immerse themselves in a realistic virtual environment, replicating the angioplasty procedure. Throughi nteractive simulations, users can actively participate in the procedure, gaining hands-one experience and improving their understanding of the process.

How to run project

  • Step 1.  Make sure you have Steam VR installed in your PC first then Download the .zip file & run or by using git clone "https://github.com/AkshaySharmaDEV/Angioplasty-VR-Simulator ".
  • Step 2. Open the Unity Project.
  • Step 3. Make sure your editor setting is correct for running on VR Devices, also make sure the project target platfrom is windows.

Team members

ForTheBadge built-by-developers ForTheBadge built-by-developers 

Project Mentor

Project Supporter XROS Fellowship Program, an initiative of FICCI, supported by Meta and implemented by Reskilll. *Parallax Labs

Download

Download
New-Angioplasty-VR-Simulator-SteamVR-Version.zip 225 MB

Install instructions

How to run the project

  • Step 1.  Make sure you have Steam VR installed in your PC first then Download the .zip file & run or by using git clone "https://github.com/AkshaySharmaDEV/Anigioplasty-VR-Simulator.git".
  • Step 2. Open the Unity Project.
  • Step 3. Make sure your editor setting is correct for running on VR Devices, also make sure the project target platfrom is windows.

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